how to install no man's sky mods
![]() | The subject of this article is from the ExoMech update. The information from this article is up-to-date as of 10 June, 2020. |
The subject of this article is from the ExoMech update.
The information from this article is is up-to-date as of 10 June, 2020.
Mods is a page on Game Modding.
Summary [ ]
The PC version of No Man's Sky can be modded to change features, and add in game assets.
Installing Mods [ ]
Follow these steps to install mods.
- Browse to No Man's Sky\GAMEDATA\PCBANKS.
- Delete or rename the DISABLEMODS.TXT file.
- Create a folder named MODS.
- Place mod .pak files into the MODS folder (they have to be in the folder itself and not in any subfolder).
- Start the game and wait for the splash screen to disappear.
- If done correctly the game will display a warning just before displaying the selection of saved games.
-
- The warning will be the same as the one in the screen shot shown above.
Load Order [ ]
No Man's Sky does not have configurable load order to decide which mod will load after another. It relies on some sort of alphabetical order: when more than one mods modify the same files, the mod that loads last wins.
Files that started with these characters will be sorted with this order.[1]
-
=
1
...
9
A
a
...
Z
z
_
__
So, for example, a mod named:
-
==UserInterfaceOverhaul.pak
will load after--UIimprovements.pak
-
baseBuildingImprovements.pak
will load afterBaseBuildingSubtleChange.pak
-
zzzzWeatherOverhaul.pak
will load afterWeatherVariations.pak
-
__spacecombatoverhaul.pak
will load after all these.
Mod Download Sites [ ]
- No Man's Sky Modding Wiki
- No Man's Sky Modding Subreddit
- No Man's Sky at Nexus Mods
- No Man's Sky Mods
References [ ]
- ↑ https://forums.nexusmods.com/index.php?/topic/7289256-auto-modbuilder-updater-mod-script-system/page-27
how to install no man's sky mods
Source: https://nomanssky.fandom.com/wiki/Mods
Posted by: millerdidettioners.blogspot.com
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